|
Title |
Authors/Editors |
Publisher |
Type |
Copies |
|
Principles of Mechanics, 3rd Edition
|
|
McGraw-Hill Inc.,US |
Books |
1 |
|
Physics for Game Developers
|
|
O'Reilly Media |
Books |
1 |
|
PThreads Programming: A POSIX Standard for Better Multiprocessing (A Nutshell handbook)
|
|
O'Reilly Media |
Books |
1 |
|
Practical Design Using Programmable Logic
|
|
Prentice Hall |
Books |
1 |
|
Practical test instruments you can build,
|
|
G/L Tab Books |
Books |
1 |
|
Practical C Programming: Why Does 2+2 = 5986? (Nutshell Handbooks)
|
|
O'Reilly Media |
Books |
1 |
|
Programming Proverbs for Fortran Programmers (Hayden computer programming series)
|
|
Hayden Books |
Books |
1 |
|
Programming in C
|
|
Hayden Books |
Books |
1 |
|
Programming Using the C Language (Mcgraw-Hill Computer Science Series)
|
|
Computing Mcgraw-Hill |
Books |
1 |
|
Precalculus a Graphing Approach
|
|
D C Heath & Co |
Books |
1 |