|
Title |
Authors/Editors |
Publisher |
Type |
Copies |
|
History of Analytic Geometry (Dover Books on Mathematics)
|
|
Dover Publications |
Books |
1 |
|
sed & awk (Nutshell Handbooks)
|
|
O'Reilly Media |
Books |
1 |
|
Game Architecture and Design: Learn the Best Practices for Game Design and Programming
|
|
Coriolis Group Books |
Books |
1 |
|
C++ How to Program (How to Program Series)
|
|
Prentice Hall |
Books |
1 |
|
Arduino Workshop: A Hands-On Introduction with 65 Projects
|
|
No Starch Press |
Books |
1 |
|
OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL, Version 1.2 (3rd Edition)
|
|
Addison-Wesley Professional |
Books |
1 |
|
Mastering Algorithms with C: Useful Techniques from Sorting to Encryption
|
|
O'Reilly Media |
Books |
1 |
|
Practical C Programming: Why Does 2+2 = 5986? (Nutshell Handbooks)
|
|
O'Reilly Media |
Books |
1 |
|
Chemistry, Seventh Edition
|
|
McGraw-Hill Science/Engineering/Math |
Books |
1 |
|
Chemistry (Student Solutions Manual, 7th Edition)
|
|
Mcgraw-Hill College |
Books |
1 |