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Foreign Language Study & Reference
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Page 1 of 1
Title
Authors/Editors
Publisher
Type
Copies
Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C
Year
:
1995
ISBN
:
1571690042
ISBN 13
:
9781571690043
Andre Lamothe
Waite Group Press
Books
1
C++ How to Program (How to Program Series)
Edition
:
2nd
Year
:
1998
ISBN
:
0135289106
ISBN 13
:
9780135289105
Harvey M. Deitel
Paul J. Deitel
Prentice Hall
Books
1
OpenGL Game Programming w/CD (Prima Tech's Game Development)
Edition
:
1
Year
:
2002
ISBN
:
0761533303
ISBN 13
:
9780761533306
Kevin Hawkins
Dave Astle
Cengage Learning PTR
Books
1
OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL, Version 1.2 (3rd Edition)
Edition
:
3rd
Year
:
1999
ISBN
:
0201604582
ISBN 13
:
9780201604580
Mason Woo
Jackie Neider
Tom Davis
Dave Shreiner
OpenGL Architecture Review Board
Addison-Wesley Professional
Books
1
UNIX Network Programming: Networking APIs: Sockets and XTI; Volume 1
Edition
:
2 Sub
Year
:
1998
ISBN
:
013490012X
ISBN 13
:
9780134900124
W. Richard Stevens
Prentice Hall PTR
Books
1