|
Title |
Authors/Editors |
Publisher |
Type |
Copies |
|
Game Architecture and Design: Learn the Best Practices for Game Design and Programming
|
|
Coriolis Group Books |
Books |
1 |
|
Practical C Programming: Why Does 2+2 = 5986? (Nutshell Handbooks)
|
|
O'Reilly Media |
Books |
1 |
|
The Trinity Alps: A Hiking and Backpacking Guide. 3rd ed. w/ map
|
|
Wilderness Press |
Books |
1 |
|
UNIX Network Programming: Networking APIs: Sockets and XTI; Volume 1
|
|
Prentice Hall PTR |
Books |
1 |
|
50 Mathematics Ideas You Really Need To Know (50 ideas)
|
|
Book Sales, Inc. |
Books |
1 |
|
A Diver's Guide to Northern California
|
|
Saint Brendan Corp |
Books |
1 |
|
Basic Electronics
|
|
McGraw-Hill Inc.,US |
Books |
1 |
|
Diving Physiology in Plain English
|
|
Undersea & Hyperbaric Med Soc |
Books |
1 |
|
Introduction to Linear and Abstract Algebra
|
|
Scott, Foresman |
Books |
1 |
|
Java Concurrency in Practice
|
|
Addison-Wesley Professional |
Books |
1 |